Hunter's Hand is a dark fantasy deck-builder where strategy meets sacrifice. Build your deck, master unique powers, and face relentless challenges as you battle eldritch horrors and evolving ancient evils. Will you overcome the darkness or succumb to it?

I aimed to share the demo before the end of the year, so here it is on the very last day...

This is an early first playable / Alpha build of my game 'Hunter's Hand' that I've been working on over the past year. This is my first big project, with a background primarily as an artist, I've learnt how to code specifically to bring this idea to life. 

There is still a lot of placeholder art, and I have a list of 40+ bugs still to work through at the moment, but I hope some of you might still enjoy seeing such an early build.  (I changed from pixel art to HD resolution this week so there'll still be a  few leftovers from the changeover - I would not recommend changing artstyle so late in development!)

I'm aiming to release updates every few weeks, or as frequently as I can. Most of the base systems have already been implemented, I'm now currently working on creating art for all the cards for the 1st playable character & enemies and working through known bugs.

I'd love feedback at this point, also please let me know if you encounter any bugs and I'll get to them as soon as I can! I'm working as a solo dev but I'll prioritse as best I can. 

Anyway, I hope you enjoy! 

Dan

Updated 4 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5, Windows
AuthorPixel Moon
GenreCard Game, Adventure
Made withGodot
Tags2D, Boss battle, Dark Fantasy, Godot, Horror, Indie, Monsters, Roguelite, Singleplayer

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Hunters_Hand_Alpha_Demo.exe 1,023 MB

Development log