
Hunter's Hand - Pre-Alpha Demo
A downloadable game
Hunter's Hand is a dark fantasy deck-builder where strategy meets sacrifice. Build your deck, master unique powers, and face relentless challenges as you battle eldritch horrors and evolving ancient evils. Will you overcome the darkness or succumb to it?
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Controls:
Keyboard & Mouse:
Tab - toggle map overlay
Controller:
Coming soon.
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Info:
This is an early First Playable / Alpha build of my game 'Hunter's Hand' that I've been working on over the past year. The project is currently in its demo phase, showcasing one playable character, one biome, and challenging boss encounters.
I'm aiming to release updates every 1-2 weeks, or as frequently as I can. From these updates you can expect additional characters, biomes, and bosses, each bringing fresh mechanics and lore to uncover.
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Features:
๐ Deep Deck-Building Strategy โ Forge your own path with powerful card synergies, relics, and upgrades. Build unique decks for each run, adapting to the horrors ahead.
โ๏ธ Tactical Turn-Based Combat โ Every decision matters! Leverage strategy, enemy weaknesses, and status effects to survive against relentless eldritch foes.
๐น Face Unfathomable Eldritch Horrors โ Battle cosmic entities beyond human comprehension. Each biome culminates in a unique, terrifying Ancient determined to consume you.
Coming soon:
๐ฒ Dynamic Biome & Weather Effects โ No two battles play the same! Adaptive environments and shifting weather conditions force you to adjust tactics on the fly.
๐ฎ Corrupting Relics & Ancient Evils โ Wield forbidden power, but at what cost? Discover cursed relics that grant immense abilities—if you can handle their consequences.
๐ต๏ธ Mystery & Rogue-Lite Progression โ Unravel a hidden narrative as you journey through a doomed world. Gather clues, hunt the ancients, and fight for survival.
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Disclaimers:
This is my first big project, which is still in active development. With a background primarily as an artist - I've learnt how to code specifically to bring this project to life.
There is still a lot of placeholder art, and I have a list of a lot bugs still to work through at the moment, but I hope some of you might still enjoy seeing such an early build.
Most of the base systems have already been implemented, I'm now working on creating art for all the cards for the 1st playable character, creating artwork for all the enemies and working through known bugs.
I aim to refine the game based on player feedback as it's being developed, which is why I share it all with here with you on Itch. Please feel free to comment below, or reach out to me regarding balancing, difficulty, etc! It helps a ton.
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Links:
Steam: Coming soon
Website: Coming soon
Presskit: Coming soon
Pinterest: https://uk.pinterest.com/PixelMoonStudio/hunters-hand/
X: Coming soon
Instagram: https://www.instagram.com/_pixel_moon_studio/
Youtube: https://www.youtube.com/@pixel_moon_studio
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Thanks for visiting!
Any comments, critiques or glowing reviews are warlmy welcomed. Also, please do let me know if you encounter any bugs and I'll get to them as soon as I can!
Stay tuned for updates, and I hope you enjoy!
Dan
Updated | 18 days ago |
Status | In development |
Author | Pixel Moon |
Genre | Card Game, Adventure |
Made with | Blender, Aseprite, Godot |
Tags | 2D, Boss battle, Dark Fantasy, Godot, Horror, Indie, Monsters, Roguelite, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | YouTube, Twitter/X, TikTok, Instagram |
Download
Click download now to get access to the following files:
Development log
- 0.2.1 Updated map visuals, Battle BG & Balancing18 days ago
- v.0.1.0 Demo release - Eclipse Dawn22 days ago
- Update 25.01.25 Enemy Models & Social Media38 days ago
- Update 17.01.25 Enemy Artwork & Roadmap46 days ago
- Major Art update & bugfixes51 days ago
- Hunter's Hand Web vers launch!60 days ago
- Hunter's Hand - Pre-Alpha Demo Released63 days ago