Relatively small patch after last week's massive enemy sprite overhaul. I've added the freshly-rendered forest battle background. I wanted to pull it more in li...
Hey everyone! A little delayed on this one. It turns out learning to 3D model in Blender, Rig & Animate, along with all the other bits that comes with that take...
Hey everyone! No patch this week, I'm still working away on the character models for all the enemies this week & next week. I'll share some little teasers of th...
No patch this week, I've been toiling away on creating custom models for all of the enemies so far. I've already finished sculpting, rigging & animating one, se...
I had a few technical issues getting this patch up and running, the web version was too large to play in browser due to added file size with all the extra HQ im...
I've finally managed to get a web version up and (mostly) playable! I've added SFX to all the player cards today, and fixed a bunch of other bugs. There is stil...
I've just released the demo for my first game! Hunter's Hand is a dark fantasy deck-builder where strategy meets sacrifice. Build your deck, master unique power...