Hunter's Hand Web vers launch!


I've finally managed to get a web version up and (mostly) playable! 

I've added SFX to all the player cards today, and fixed a bunch of other bugs. There is still a glaring issue with the scaling of the pathway options on the web vers, but you can still progress by clicking the icons for now - I'll fix this as soon as I get some more time. 

This is an early first playable / Alpha build of my game 'Hunter's Hand' that I've been working on over the past year. This is my first big project, with a background primarily as an artist, I've learnt how to code specifically to bring this idea to life. 

There is still a lot of placeholder art, and I have a list of 40+ bugs still to work through at the moment, but I hope some of you might still enjoy seeing such an early build.  

I'm aiming to release updates every 1-2 weeks, or as frequently as I can. Most of the base systems have already been implemented, I'm now currently working on creating art for all the cards for the 1st playable character & enemies, while working through known bugs.

I'd love feedback at this point, also please let me know if you encounter any bugs and I'll get to them as soon as I can! 

Cheers,

Dan

Files

hunters-hand-web.zip Play in browser
Version 19 3 days ago

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