0.1.2 Updated map generation & aesthetics
Hey everyone!
I came back from taking a few weeks off for a much needed holiday last week. This was a big improvement for me, as the map generation was a big pain point to implement and I finally feel like I've mastered it, This update comes with a complete rework a lot of the map generation, and includes a randomly generated map background.
What feels like a pretty minor visual update actually took almost two weeks of pretty intense coding, but I'm pretty happy with the result!
I've also refined all of the map location drawings & tweaked a bunch of settings for a better player experience. Still a lot of work to go, but at least things are starting to get closer to what I visualised aesthetically.
Next update aims to solve a lot of the problems with the enemy animations, introducing new art & animations for some of the guardians & ancient & hopefully some new music & SFX. (I'm learning how to make music as well so this may take longer than anticipated!)
EDIT: Currently there seems to be a visual bug with the map paper background that moves it to the bottom of the screen. I've spent a few hours investigating this morning but nothing is making sense at the moment. Everything else seems to work well enough at the moment, I'll take another pass at this when I can.
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Get Hunter's Hand - Demo
Hunter's Hand - Demo
Hunter's Hand is a dark fantasy deck-builder where strategy meets sacrifice.
Status | In development |
Author | Pixel Moon |
Genre | Card Game, Adventure |
Tags | 2D, Boss battle, Dark Fantasy, Godot, Horror, Indie, Monsters, Roguelite, Singleplayer |
Languages | English |
More posts
- 0.4.0 Huge Aesthetic overhaul19 hours ago
- 0.3.2 Aesthetic update - Battle & Map Options21 hours ago
- 0.3.1 Enemy Card UI refactor14 days ago
- 0.3.0 New Final Boss, Black Colour Deck, "play on draw" cards & visual updates28 days ago
- 0.2.2 Enemy Updates - All artwork & animation rework.49 days ago
- 0.2.1 New Guardian & Map Visuals Fix62 days ago
- 0.2.0 Crimson Bloom - Guardian Animations & Clue Scene update67 days ago
- 0.1.1 Updated map visuals, Battle BG & BalancingFeb 14, 2025
- v.0.1.0 Demo release - Eclipse DawnFeb 10, 2025
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